![]() ![]() After the end of the game more challenges open up so that Leo can prove that he is the best diver in the world. In addition to following the plot Leo can complete requests for residents or complete challenges to receive titles. Leo also has a camera and can save photos of fish in a photo album. Leo can pick up any item that can fit in his mesh bag (which can eventually be upgraded to fit even a car inside) and then sell them back in town or give them to islanders who collect specific items. ![]() Sharks and poisonous fish are a threat to Leo's life, but most of the time the biggest threats to Leo's life are the limited air in his air-tanks and his strength, which depletes when picking up items. ![]() ![]() In open water Leo will stay next to the ocean floor, but inside dive sites he can swim in all directions. The vast majority of Everblue 2 is spent diving underwater. As he takes on jobs, however, he learns about a magic treasure hidden in the local ocean and of the brutal Seadross diving company who are also searching for it. With his ship wrecked and his gear destroyed he has to join up with a group of kids calling themselves the Amigos and take on odd jobs to get enough money together to build a new ship. After being caught in a freak storm Leo awakens on the beach on a remote Caribbean island. Returning from the adventure of the first game, Leo and his assistant Zuccho continue to explore the mysteries of the ocean. ![]()
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